Implementation of Ping/Pong for WebSockets on Ethereum
Ethereum’s WebSocket protocol is designed to provide two-way communication between clients and servers. However, one of the limitations of this approach is that it relies on confirmation (pong) from the client to verify data receipt. In this article, we will consider how to implement a ping-pong mechanism for web sockets on Ethereum.
Understanding Binance API WebSocket Server Behavior
According to the Binance API documentation, their websockets server will send a ping frame every 3 minutes. If no confirmation (pong) is received from the client within 10 minutes after sending a ping, the server may terminate the connection.
Ping Pong Protocol
A simple implementation of the ping/pong protocol involves the following steps:
- Server pings
: The websocket server sends a “ping” frame to the client at regular intervals (for example, every 3 minutes).
- Client responds with a “pong” frame: If the client receives a ping, it responds with a “pong” frame.
- Check: The server checks if the response is within the expected time frame (10 minutes for Binance).
Example implementation in Solidity
Here’s a simple example of implementing the ping/pong protocol in Solidity using the Ethereum blockchain platform:
pragma solidity ^0.8.0;
contract PingPong {
public server address;
uint256 public pingInterval = 3 60 1000; // 3 minutes
uint256 public pongTimeout = 10 60 1000; // 10 minutes
constructor(server_address) public {
require(_server != address(0), "The server must be a valid contract address");
server = _server;
}
function sendPing() public {
issue Ping("Ping", msg.sender);
}
function receivePong(uint256 _pongTime) public {
require(_pongTime >= pongTimeout, "Response timed out");
issue Pong("Pong", msg.sender);
}
}
In this example, we define a `PingPong'' contract that stores the server address and two timeouts: ping and pong. The
sendPingfunction sends a ping frame to the server, and the
receivePong` function checks whether the response is within the expected time frame.
Execution of the contract
To run this contract on the Ethereum blockchain, you need to deploy it on a Solidity-enabled node, such as Etherscan or Remix. You can then use the contract functions to test and verify the ping/pong protocol.
By implementing the ping/pong mechanism in web sockets, we open up new opportunities for decentralized communication between clients and servers in the Ethereum blockchain.
Note: This is a simplified implementation example that may not cover all edge cases or security issues. In practice, you should ensure that your implementation is safe, reliable, and meets the requirements of your particular use case.